android-gpuimage

by wasabeef · Mobile

Android filters based on OpenGL (idea from GPUImage for iOS)

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About this project

GPUImage for Android Idea from: iOS GPUImage framework Goal is to have something as similar to GPUImage as possible. Vertex and fragment shaders are exactly the same. That way it makes it easier to port filters from GPUImage iOS to Android. Requirements Android 2.2 or higher (OpenGL ES 2.0) Usage Gradle dependency Sample Code With preview: Java: Kotlin: Using GPUImageView Java: Kotlin: Without preview: Java: Kotlin: Support status of GPUImage for iOS shaders — [x] Saturation — [x] Contrast — [x] Brightness — [x] Levels — [x] Exposure — [x] RGB — [x] RGB Diation — [x] Hue — [x] White Balance — [x] Monochrome — [x] False Color — [x] Sharpen — [ ]…

Technologies

PythonJavaandroidCCMakegpuimage

Project health

Inactive for over a year
Last update4 years ago
Contributors31
Latest release
Open issues & PRs347
License
On GitHubsince 2012

GitHub

9,156
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contributors
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Java
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4 years ago
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wasabeef
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